Incubators & Programs

Game incubators and education programs

Student teams in, game companies out. Jussi designs programs that turn students and first-time teams into working game companies. His Oulu Game Lab model has been run in eight countries, and more than 40 game companies have been founded by teams he has personally coached.

Jussi Autio presenting program achievements at Game Founders in Saudi Arabia
Presenting program results as Resident Mentor at Game Founders, Saudi Arabia

The model

Oulu Game Lab

Oulu Game Lab is a pre-incubator built on a fail-fast philosophy. Small teams push their game projects through a series of gates. At each gate about half of the projects are cut, and the people from the dropped projects join the strongest ones. The teams that make it through go on to found companies.

Jussi designed the model, launched it at Oulu University of Applied Sciences and worked as its coach.

  • 16 game companies founded in Oulu alone
  • 8 countries where the model has been run: Finland, the Netherlands, Slovakia, Romania, Saudi Arabia, the UAE, Nepal and Japan
  • 4 awards:
    • World's best innovation & entrepreneurship model, GCEC (2017)
    • Second best entrepreneurship & innovation model in Europe, ECIE (2017)
    • Certificate of Merit, Innovative Youth Incubator Awards, Malaysia (2016)
    • Best project to boost innovation in Finland, Arene (2014)

How the model works

Four pillars, one goal: new game companies

Gates: 2 → 4 → 8

Teams of two start with a concept. At each gate about half of the projects are cut and team size doubles, from two to four to eight. Game industry professionals judge every gate. Fail fast, fail cheap.

Four-way coaching

Four layers grow at once, each with its own coach: the individual as a professional, the team as a future company, the game as a product and the business behind it.

A real business simulation

The program acts more like a game startup than a school. Teams own their IP, team leads choose who joins them after each gate, and the gates are the deadlines.

New companies

The output is companies, and learning is the by-product. Participants range from students and career changers to industry professionals and founders looking for a team.

Download the full model (PDF)

Track record

Where Jussi has built programs

Saudi Arabia

Game Founders

Game Founders was an accelerator for existing companies. Jussi brought in the pre-incubator model to create new companies for it. A single program produced 22 game demos, 15 of which continued into the accelerator as new companies. Several teams signed publisher deals.

Kajaani, Finland

Game Catalyst

Will run a program based on the pre-incubator model starting in 2027.

Netherlands

Game Lab East

Sparred and supported a Game Lab in Enschede focused on serious games and fully funded by the private sector. At least two game companies were founded as a direct result.

Oulu, Finland

Business Oulu

Game Team seminar series that led to 11 new game companies.

Rovaniemi, Finland

Lapland University

Designed and ran a game business course, then trained local staff to run it themselves.

Kajaani, Finland

Kajaani University of Applied Sciences

Helped design an incubator model for the university's students.

Services

What Jussi can do for you

Design

Program structure, curriculum and coaching model built for your students, region and funding. Jussi has designed 85 ECTS worth of university courses, including a 60 ECTS pre-incubator program.

Launch

Coaching the first run alongside your staff, so the model works in practice and not only on paper.

Hand over

Training your own people to run the program without him. The goal is a program that lasts after the consultant leaves.

How it works

From first call to your own program

Jussi often works through a larger partner, such as a university, accelerator or regional development company, that hosts and funds the program. He is happy to help make the case to your organization.

  1. Call

    A first conversation about your goals, students and resources.

  2. Proposal

    A program outline with scope, timeline and cost.

  3. Pilot

    The first run, with Jussi coaching on site or remotely.

  4. Handover

    Your team takes over, with support as needed.

Programs & mentoring

Recent engagements

    All talks & engagements →

    Planning a game program?

    Whether you are starting from scratch or improving an existing program, Jussi can help.

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